Full body sculpted from sphere in Zbrush
body details hand sculpted in zbrush ( custom brushes + alphas )
Body was retopo and the clothings were fully made in Maya
legs early designs
legs final model
Full body rigg, nothing too fancy since I just wanted to put him in poses
eyes early wip, the iris was done in both Maya and Zbrush
Some generics iris colors + sith
Iris deformation driven by blendshapes
Sculpted/textured in Zbrush, retopo in Maya as usual
Lightsaber rigg made for fun
Body shadings - Textures maps painted in Zbrush, lookdev in Arnold
Facial blendshapes
Clothes details in Zbrush
Crystal lookdev + topo
Lookdev scene I created alongside this project
Thanks for watching